Battlefield Vietnam, the game

I don’t play many video games, but I do enjoy fps (first person shooters) because of their low commitment level and fast-paced gameplay. You don’t have to mess with levels and raising character stats. You just get in when you have fifteen minutes or more and play.

The one I’ve been playing lately, produced by my former employer, is Battlefield: Vietnam. It’s a lot of fun and has a lot of features that make it different enough to be worth purchasing.

Just like in Battlefield 1942, there are vehicles and different character classes. However, in BF: Vietnam you have at least two different variants for each class per map. For example, there are two different engineer kits, one with mines and one with a mortar. On the North Vietnamese team you have “pungi sticks” and boobytraps, or mortars and mines or explosion packs. It makes it pretty interesting. There are also lots of neat new vehicles; helicopters like in desert combat but easier to fly. Temporary spawn points can be created by each team, the NVA can make tunnels and the American team can drop mobile spawn points from helicopters. Some vehicles also function as mobile spawn points. All in all, it’s a great game. If you can muster the minimum system requirements you should definitely get it.

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