20
Jul 06

Keeping up with the conflict in Lebanon

If you’re like me, you have an unsophisticated view of politics, especially in places like Syria and Lebanon where you may never set foot. You really need to have a good sense of the historical context as well as the current political environment in the region to even have an idea about what’s going on and why. And even if you do have the in-depth knowledge, it’s still difficult to take sides in what is clearly an escalation of conflict by both parties. This is truly an age without clear answers, but we can try to expand our understanding. Here a few good resources for learning about the politics of the region.

  • SyriaComment:SyriaComment is a deep blog focused on analysis of the domestic and international politics of Syria. Updated daily by Joshua Landis of the University of Oklahoma.
  • The Free Congress Commentary by William S. Lind at Defense and the National Interest: William Lind is an analyst on the subject of 4th Generation Warfare,the GWOT, and America’s role in Mideast politics. Bonus points for citations from historical actors ranging from Napoleon to the Greeks. Keep your encyclopedia handy.
  • Wikipedia’s coverage of the 2006 Israel-Lebanon conflict. The Wikipedia community really shines during historical moments like this when they manage to pump out a fairly comprehensive guide to a situation such as the one in Lebanon. It is a true testament to the potential of citizen / community journalism. Review the discussion page to see the internal attempts to maintain NPOV (neutral point of view). One thing you can say about the Wikipedians is that they almost uniformly possess a strong desire to preserve the quality of the project.

20
Jul 06

Trend spotting: Circa 1997

Entrepreneur Magazine posted an interesting article by Faith Popcorn about spotting widespread consumer trends. Read the list below and decide for yourself how accurate trend-spotters have been over the past ten years. It is strange to think that you’re just caught up in the zeitgeist of an era, rather than directing your own reason for being.

Continue reading →


20
Jul 06

Untitled

The Profile of a Search Engine User “Conclusions? Google users are more tech-savvy, more informed and search for specific details. Yahoo users are more interested in media, are more prone to security problems (they search for “free ipod”), and don’t know how to find information quickly, so they are usually more distracted.”


19
Jul 06

4th Generation Warfare

The Israel-Lebanon Conflict has created tons of good discussion on geopolitics and warfare. This little nugget by William S. Lind caught my eye and indicates why states have so much trouble attacking terrorism and guerrilla warfare:

But his alternative, at least for a rollback force, includes privatizing the fighting function. The problem with this is that as the state privatizes security functions, for foreign wars or here at home, it strikes at its own reason for being and thus accelerates its crisis of legitimacy, which lies at the heart of 4GW. Once security is privatized, why have a state at all?

Conveniently, private armies have a long history of overthrowing states. There is good reason why the rising state of the 17th century abolished private armies and forcefully asserted a monopoly on violence.


19
Jul 06

Untitled

Now you’re thinking with portals. Awesome.

Get paid to post links and blog. “We will pay you $1,000 a month for your “social bookmarking” rights. Put in at least 150 stories a month and we’ll give you $12,000 a year. (note: most of these folks put in 250-400 stories a month, so that 150 baseline is just that–a baseline).” The beginning of the end?

Information wealth is no long monopolized by the West. ““You have to acknowledge the obvious — we’ve seen a new capability in striking the naval vessel and in the number of casualties that have been sustained from the Hezbollah missile attacks,” a Bush administration official said.

“In the past, we’d see three, four, maybe eight launches at any given time if Hezbollah was feeling feisty,” the official added. “Now we see them arriving in large clusters, and with a range and even certain accuracy we have not seen in the past.”


16
Jul 06

My new…used car

my new used car - 1997 mustang gt

I took this with the timer. It was about 102 degrees outside.


14
Jul 06

My cat, my roommate

When we moved up to Dallas, our cat, Clancey, moved with us. Then we found out about “pet rent”, which you pay in addition to the pet deposit. It is pretty common around here, and from the tenant’s point of view it’s bogus. Any damage caused by the pet should be covered by the pet deposit. That’s the reason for having it, right? And let’s be honest, have you ever tried to get a cat to pay rent? Hair balls are not yet an accepted form of payment.

As pets are unable to participate in the human economy, they cannot pay rent. The landlords should instead call this an “additional monthly fee for owning a pet”. The term “pet rent” is misleading. It sounds unrelated to the pet deposit. If you pay $10 a month in pet rent, you end up paying what amounts to a $120 unrefundable pet deposit on top of the potentially refundable pet deposit. I guess from the landlord’s perspective, pet rent makes up for dogs crapping all over the landscaping and assorted other damage and trouble.

If this is going to be a growing trend, we should institute added rents for other annoyances. I’d like to charge extra rent to people who cook food that smells up the hallways.


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07
Jul 06

NCSoft Layoffs

NCSoftIt was announced last week that the US branch of NCSoft laid off 20% of its workforce. Following the rule in the game industry, most of the cuts hit the Customer Support staff who exist in perpetual precariousness having neither the skills nor the job responsibilities valued by the industry. In the game industry, customer support is regarded at best as a necessary expense to supplement the end product and retain subscriptions. The view is often that Customer Service rarely creates direct value commensurate with its expense. Also, if you have two failing products, you are not going to require as much support to support them.

The layoff was a necessity given NCSoft America’s failure to follow the success of 2004’s Lineage 2 (Produced by NCSoft Korea) and City of Heroes (Produced by Cryptic Studios) with a high quality product. City of Villains did not capitalize on the success of its predecessor as it failed to create a sense of a true upgrade, which is what most people expect from a sequel. Auto Assault, on the other hand, was just a bad idea. With Auto Assault, the concept and the execution were weak throughout the project. Auto Assault was just a weak idea with a bad end result. The major mistake represented by Auto Assault is that its creators did not get the MMORPG genre. MMORPG’s are games that require the player to feel like they’re “inside” the game universe. Since the game requires you to remain in the vehicle 90% of the time played from a third-person point of view, it does not create this feeling of immersion.

It is my opinion that the problem with NCSoft is one of leadership. Not bad leadership, but tepid leadership resulting from confusing arrangements with the Korean parent other structural problems like a casual local heirarchy and relationships with contracted studios. Leadership is a difficult thing to improve, but I have a few suggestions:

  1. Separate the business from the creative. NCSoft excels at distribution, marketing, PR, QA, and support. In the business of selling and supporting games, they do very well. With a few caveats they have the business side down pat, which is a testament to the solid leadership of Robert Garriott, their current CEO. On the other hand, they are lackluster when it comes to the creative, strategic thinking required to be a successful game company. Possibly owing to the age of their leadership and the Korean business culture which seeps in from the parent company, NCSoft tends to be too conservative and risk-averse. This hobbles them in two respects. One, they have trouble seeing and taking on big ideas (Guild Wars is the main exception to this since it possesses a truly novel business model wherein the player need not subscribe to the game. ). They spend a lot of time trying to do what (for the most part) has been done, making improvements incrementally. Two, the fact they are risk-averse makes them unwilling or unable to cut projects that are clearly of low quality such as Auto Assault. They continue to pour money into projects they know have little chance of success because they cannot accept the reality of a bad decision. This hurts the brand and the bottom line since it creates doubt in the mind of the consumer. This unwillingness to reverse bad decisions also injures the morale of the company. It shakes the faith of the various teams who work closely on projects because they know that if a project starts to go downhill no one will be there to handle the crisis until it’s too late. I would suggest replacing whoever is in charge of product development and splitting them off from the more tactical corporate structure. It might even help to combine operations for Asia and US/Europe into one unit with NCSoft America responsible for Western creative initiatives.
  2. Move NCSoft Austin to Silicon Valley. NCSoft should consider a move for a few reasons. For one thing, Austin is not a hub for game development. In Austin, NCSoft is worlds away from its partners and competitors on the West Coast. Silicon Valley is a hot bed for the software and video game industry. Relocating there will allow NCSoft to tap into the energy and resources of the area and will help them to stay abreast of developments in the larger game industry. The West Coast is where most of the key players are located and they feed off each other. Unfortunately, Austin will continue to be a frontier outpost and, as such, a footnote in the game industry. Another reason to move to Silicon Valley is to facilitate better ties with the Korean parent company. It’s still far enough away to maintain some independence, but close enough to make travel and cooperation easier.
  3. Get long-term and long-term focus. NCSoft really has to focus on the long-term success of the company by taking on large, measurable goals which are communicated throughout the company. I think too many times they get caught up in the milestone mindset of only focusing on the next goal, which is 6-12 months out. There needs to be real discussion on the long-term strategy of the company. Are they going to try to produce the next World of Warcraft? Or, will they focus on smaller titles or console games? They have to spend more time planning the direction of the company or they’ll spend most of their time trying to keep up with the competition. Plan the direction and the goals, then put the different pieces together. One thing I would like to see is a more cohesive brand. For example, when you play a Blizzard game you know who you’re dealing with. Everything they do supports their overall approach and is easily identifiable. NCSoft should take the same approach and work harder to support a larger strategy.

NCSoft has taken an important step in making the unpleasant decision to reduce staff, however let’s hope they apply the same difficult decision-making to the rest of their business, starting with some soul searching at the top.


07
Jul 06

RIM Announces Hosted BlackBerry Enterprise Server

RIM Announces Hosted BlackBerry Enterprise Server: “In today’s fast-paced, competitive environment mobile connectivity is an essential business requirement, but many smaller organizations are looking for outsourced solutions,” said Mike Lazaridis, President and Co-CEO at RIM. “Hosted BlackBerry Enterprise Server will allow providers to address the SMB market with BlackBerry, the industry standard in mobility.”